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☀This article is about armor you can equip to your character. For the article about the attribute Armor see Attributes.
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Equipment you find and pick up will be stored in your Inventory. Equipment is permanently stored in your characters inventory even after death. This excludes Hardcore mode where everything is lost. Your inventory has a maxim of 100 slots. This includes all items but excludes the stash slot. Your Inventory allows you to compare, swap and drop equipment. There are seven equipment slots: helmet, breastplate, boots, gloves, weapon, charm and amulet. The stash slot stores your Prime Evil Artifacts and Wormhole keys.

Equipment can be sold to Jack The Ripper in Town of Inoya for gold.

Item Level Edit

There are two levels on a piece of equipment. The level required to equip the item and it's Item Level. Item Level is determined by which act you are in and what difficulty level you are on. The stats of a piece of equipment is determined by its Item Level. The higher the Item Level, the higher the stats will be. The highest Item Level equipment in the game is found in Wormholes and on Toxic difficulty.

Rarity Edit

Satanic

Enemies randomly drop equipment with varying rarities. The more rare a piece of equipment is the higher quality the stats will be. The stats of a piece of equipment is determined by its Item Level. The higher the Item Level, the higher the stats will be. Rare equipment and above have a chance to roll special effects. However special effects are not a guaranteed roll on high rarity equipment.

Equipment Stats Edit

Rarehighilvl-0

Equipment has a chance to roll attributes or talent bonuses. Rare equipment and above have a chance to roll special effects. The stats a piece of equipment are randomly determined. The quality of stats is determined by its Item Level and rarity. The higher the Item Level and rarity, the higher the stats will be.

Equipment can have the following stats:

Specific Equipment on Toxic Edit

Toxic

Toxic bosses have a chance to drop Satanic equipment of a specific type.

  • Act 1 boss Gurag and Act 5 boss Karp King drops helmets and breastplates.
  • Act 2 boss Reaper and Act 6 boss Satan drops weapons and boots.
  • Act 3 boss Anubis and Act 7 boss Mevius drops weapons and charms.
  • Act 4 boss Damien drops gloves, charms and necklaces.

Special Effects Edit

Rarehighilvl-0

Special effects are positive combat boosters for your character. There are two different kinds of effects: passive and active. Special effects only roll on rare items and above. Only one special effect is allowed per item. Special effects do not stack. Additionally they are not a guarantee on high rarity equipment.

Active Effects Edit

(Effects which are triggered by you attacking)

  • Hellfire - Chance to unleash a fireburst in front of you.
  • Coldsnap - Hits have a chance to freeze enemies.
  • Doom Cannon - Chance to spawn 3 cannonball.
  • Hex - Hits have a chance to hex your enemy turning them into an apple.
  • Bash - Your hits knock back enemies.
  • Deadly Poison - Your hits become poisonous.
  • Critical Strike - Hits have a chance to inflict bonus damage.
  • Lightning Fury - Chance to release a ball of lightning.
  • Windfury - Chance to summon a small whirlwind in front of you.
  • Poison Nova - Chance to cast poison nova around you.
  • Ninja Shiv - Chance to throw a ninja shiv.

Passive Effects Edit

(Effects which are triggered by your enemies)

  • Holy Freeze - Freeze enemies if you get hit.
  • Holy Shock - Smite your enemies if you get hit.
  • Odin's Fury - Knock back enemies in random directions if you get hit.
  • Dragon's Scale - Release four meteors damaging enemies if you get hit.
  • Giant's Seal - Stuns all enemies on the screen if you get hit.
  • Teleport - Teleports you to a random place on the map if you get hit.
  • Greed - You drop gold if you get hit.
  • Shockwave - Release an earthquake damaging enemies if you get hit.
  • Butcher's Fury - Release a blood shockwave damaging enemies if you get hit.


Special Gear Synergy Edit

Satanic

Satanic helmets and breastplates have a 50% chance to roll Gear Synergies. Gear Synergies modify a class specific ability into a more powerful attack. Having the same Gear Synergy does not stack.

Viking Edit

  • Gates of Valhalla - A hit that would kill you makes you immortal for five seconds instead. Three minute cool down.  
  • Empower - Bash hits in all four directions.  
  • Flames of Odin - When berserk procs, shoots hellfire in all four directions with weapon damage. 
  • Rage - Doubles the effect of Berserk. 

Pyro Edit

  • Hydrality - Spawns two hydras instead of one and the hydra projectiles leave a blazing trail.  
  • The Armageddon - Armageddon does five times the damage with a bigger area of effect.  
  • Meteor Master - Meteors deal three times the damage with a bigger area of effect. 

Marksman Edit

  • Turret Master - Increases max turrets by four. Turrets now shoot homing rockets with a ten percent chance.  
  • Colossal Arrow - Shoot a huge arrow instead of multishot. Deals multishot bonus damage.  
  • Landing Power - Landing on Disengage shoots 15 in arrows in a circle around your character that pierce. 

Pirate Edit

  • Mad Bomber - Shoot a cannon ball in all four directions with three times the damage.  
  • Land Ahoy - When Anchor hits an enemy it shoots 15 piercing bullets around the anchor.  
  • Rocket Madness - When rapid fire is activated your character shoots homing rockets at base damage. 

Nomad Edit

  • Ra's Demise - Eye of Ra hits all enemies on screen.  
  • Sands of Time - Throws three sand projectiles instead of one.  
  • Wind Master - Wind and Sand has the chance to release double the tornadoes with times the damage. 

Redneck Edit

  • Wheels of Doom - Tire Fire deals three times the damage.  
  • Double Raid - Pickup Raid now shoots two trucks instead of one.  
  • Giant Spin - Chainsaw Massacre has three times the damage with double the area of effect. 

Necromancer Edit

  • Necronomicon - Double the amount of summoned minions you can have.  
  • Master of Venom - Poison Nova deals three times the damage.  
  • Meat Wagon - Triples the amount of bits from your corpse bomb. 

Samurai Edit

  • Vorpal Mind - Vorpal Strike now procs from five hits instead of ten.  
  • Ice Dragon - Frozen monsters are frozen for four times as long.  
  • Lightning Reflexes - Every time you evade an attack the enemy is struck with chain lightning. 

Paladin Edit

  • Divine Light - Divine Shield has three times the duration.  
  • Lightning God - Increases Lightning Fury proc chance to sixty-five percent.  
  • Holy Shield - Steel Shields now reflect projectiles and have three times the damage. 

Amazon Edit

  • Ambusher - Landing on Death from Above shoots 15 in arrows in a circle around your character that pierce.  
  • Thunderstorm - Tropic Thunder now has the chance to release a small thunderstorm.  
  • Venom - Poison damage is tripled. 

Demon Slayer Edit

  • Undead Impact - When you hit an enemy with Dash you launch 15 in bullets in a circle around your character that pierce.  
  • Demon Slave - Gain an immortal minion that deals your characters damage.  
  • Sixth Sense - Homing Projectiles. 

Demonspawn Edit

  • Blood Surgery - Blood Surge gains a larger area of effects, ticks more frequently and deals three times the damage.  
  • Manacalyption - Manacalypse gains a lower cool down and double the multiplier.  
  • Impalator - Impale deals three times the damage and has a larger area of effect. 

Shaman Edit

  • Pack Leader - Summons three wolves instead of two.
  • Totem Master - You spawn one set of six totems instead of two sets of three.
  • Elementalist - Shoot three Elemental Blasts instead of one.

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