The White Mage is a ranged class implemented on 8 March 2017 with the 1.8.0.1 patch. He features AoE and Support abilites.
Base Stats
- Damage: 80-100
- Mana: 508
- Damage Reduction: 0.98%
- Health: 1.1k
Skills
Level 1
- Heavenly Fire: 10% on hit to scorch the ground with heavenly fire that burns enemies. Scales with Energy.
- Restless Spirits: Cast an array of souls that seek enemies and confuse them. Scales with Energy.
Level 12
- Curse: 15% chance on hit to curse an enemy. Cursed enemies explode on death. Scales with Energy
- Flash Heal: Heal yourself and the nearest party member. Scales with Energy.
Level 24
- Chain Lighting: 30% chance on heal to cast a chain lightning. Scales with Energy.
Level 36
- Healing Zs. Scales with Energy.
- Absorb Shield: 10% chance on heal to activate a shield that absorbs damage. Scales with Energy.
Level 48
- Mana Orb: Creates an orb of mana that pulses AoE attack and finally explodes and replenishes mana. Scales with Energy.
Synergies
- Plague: Curse AoE also inflicts Curse.
- Mana Pulse: Every pulse of Mana Orb gives mana
- Angelic Zone: Healing zone is twice in size and heals 50% more